[...]
...Right, -havent got the punchline.
[...]
...Right, -havent got the punchline.
-_-' ... About 4/5 people in the review area already gave it away, come on man.
[~~]
...'Da fuck?
(As : What the hell, have I saw on my monitor?)
That was WAY to random.
'
Not really. It didn't even have a monkey in it, and nobody mentioned llamas or jump-cut to an improbable flashback.
[...]
Yet nothing about Hannuka.
Anyway'z : Good job.
[...]
Got nothing els to say but : Very good :)
[...]
I wont start to explain WHY I did not liked it.
But I will say that there was no "awesome" into it.
Just randomess. -The bad kind.
[...]
I do not enjoy such clips, to be honest.
Im not into thos, deep-jazz-clips.
-For the author- :
8000 frames isent so much when you get used to it :], haha.
nothing is much when you're used to it! :P
[....]
For everyone who judge this film only by "How hard is to animate STOPMOTION", is totally unrelated to the fact that he couldent bring the stroyline as planned, the voice acting was horrible, I couldent hear anything.
The "graphics" wasent so well neither.
But hard effort shouldent be taken as granted neither.
So i'll give you 6/10.
[...]
I give this 10 for the effects+editing effort.
But the whole thing is just a waste of time.
Its not funny, the first few minutes of the show was just confusing if its about video games, and "bad ass Lester"?
Thats like a TV show for children.
Oh shit.
The plot seems so friendly, so "old school" kind of animation, like Tom & Jerry (first thing came to mind).
I have never had the chance to predict this bloody, gory ending. good job!
{....}
The 'camera time' for each character moves abit to fast.
But hey, its a good time killer.
Watermelon sized ego with an healthy tendancy of narcissism introduced to the internet.
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Joined on 10/26/07